Read the text. (Remember: Underline the words or sentences you do not understand)
Computers in classes
The ‘Games in education’ report produced by the DfES highlights some important benefits to using computers to play curriculum orientated games: children are encouraged to develop maths, spelling and reading skills through play; computer games can promote the development of strategic thinking, planning skills and problem solving; and it is not necessarily a solitary activity as children can play in groups or pairs. This encourages cooperative playing as children will have to listen to each other, justify their ideas and persuade people to agree with them.
Benefits
Added benefits include making children computer literate, important in today’s computer orientated work places, and improving language skills. Computer games like ‘Phonomena’, developed by David Moore of the University of Oxford, can help to teach children to distinguish between sounds thereby boosting their listening and language skills. By harnessing children’s interest in playing fun computer games you can help children learn. It’s a far cry from ‘Lara Croft’ but it shows that not all computer games are bad and that they can help to teach key sensory skills.
Even normal computer games can be ‘educational’ if they improve a child’s visual skills. The complex demands put on the visual system by playing games which use sounds, colour and action help to develop a child's coordination.
Gaming magazines
The variety of computer related magazines can also encourage reading especially among those who don't necessarily enjoy picking up a book. Young boys typically fall in this group but they may be more interested in reading up on the latest cheats and game releases.
About computers: Using the words in parentheses, complete the text below with the appropriate tenses, then click the "Check" button to check your answers.
Activity 1 | Activity 2 | | Activity 3 | Activity Book | Resources
Activity 1
The ‘Games in education’ report produced by the DfES highlights some important benefits to using computers to play curriculum orientated games: children are encouraged to develop maths, spelling and reading skills through play; computer games can promote the development of strategic thinking, planning skills and problem solving; and it is not necessarily a solitary activity as children can play in groups or pairs. This encourages cooperative playing as children will have to listen to each other, justify their ideas and persuade people to agree with them.
Benefits
Added benefits include making children computer literate, important in today’s computer orientated work places, and improving language skills. Computer games like ‘Phonomena’, developed by David Moore of the University of Oxford, can help to teach children to distinguish between sounds thereby boosting their listening and language skills. By harnessing children’s interest in playing fun computer games you can help children learn. It’s a far cry from ‘Lara Croft’ but it shows that not all computer games are bad and that they can help to teach key sensory skills.
Even normal computer games can be ‘educational’ if they improve a child’s visual skills. The complex demands put on the visual system by playing games which use sounds, colour and action help to develop a child's coordination.
Gaming magazines
The variety of computer related magazines can also encourage reading especially among those who don't necessarily enjoy picking up a book. Young boys typically fall in this group but they may be more interested in reading up on the latest cheats and game releases.
Source: http://www.britishcouncil.org/learnenglish-gaming-education.htm
Activity 2
Activity 3
Activity Book
Resources